![]() (Voters will judge themselves on wounded and the traits below) Piety at least 250 (but not at least 500)ġ0+ martial with (martial education or martial lifestyle)ġ0+ diplomacy with (diplomacy education or diplomacy lifestyle), orġ0+ stewardship with (stewardship education or stewardship lifestyle)ġ0+ learning with (learning education or learning lifestyle) Piety at least 100 (but not at least 250) Prestige at least 500 (but not at least 1000) Prestige at least 250 (but not at least 500) ![]() Prestige below -500 (but not below -1000) ![]() With the tribal laws, the opposite occurs. With the feudal succession laws (shown here), feudal voters shun tribal candidates. Religion does NOT have the feature Agnatic Clans, Equality, or Harmonious (Bön) Religion does NOT have the feature Enatic Clans, Equality, or Harmonious (Bön) Setting the Gender Equality game rule to 'All' disables sexism-based voting. Ruler's close relatives (dynastic or landed count+)Įlectors may vote against women (or against men) based on the title's laws and the voter's religion.Displeased Elders may prefer bad candidates to spite the ruler.Prefer older candidates (but avoid voting for other Elders). ![]() Martial skill and personal combat skill.Direct(?) vassals one or two ranks lower.Voting behavior (compared to feudal elective) The succession law determines the voters, the possible candidates, and even how AI voters evaluate candidates.Ĭomparison of voting methods Succession law
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